![]() In short, I see people call situations like this an 'issue' and can do nothing but laugh as an old gaming dinosaur. If you wanted help, you'd have to phone dodgy numbers on the cassette inlay that would charge 2.5 pounds per minute and stretch out their calls with filler to ensure max profit. Typical games involved no hand holding and being given 3 lives to figure out nonsensical puzzles, ducking and weaving through equally nonsensical platform nonsense where one mistake cost you one of said lives, and you'd be chucked right back to the start on fail - because saving? Hah, novel concept. ![]() If it didn't, good luck getting a refund. Assuming the cassette was working in the first place. Whichever you had, you paid for - that was it. Some games would be released in EU that couldn't be completed, or the same game would have a US version that was at half the speed of its EU counterpart but could at least be completed. They'd make X and you either bought it or didn't. There was no such thing as patches, updates, fixes, or even helping studios/developers reach stretch-marks. If you were lucky, you'd get to pass the time with SID-Chip music or some sort of pixelated art along the way. Loading them involved a minimum of 5mins just watching an eye-melting colourful explosion, otherwise known as the 'loading screen'. You'll still get the other three Dredge anyway.īack in my day there was no internet and acquiring games involved pouring through shoddy cassette collections from random corner-shops. Unless he's totally broken, I don't think it's going to impact gameplay all that significantly. It's a single character in a game with 40+. ![]() The only thing that slightly annoys me is that it's a Steam/GOG only bonus it'd be nice if I could get it on PS4. It's not treating anyone like garbage, it's incentivizing early support. They want to reward people who will pay full price for the game rather than wait until it's free on Twitch Prime, or during the Steam Summer Sale, or whatever. It's a way for them to reward early adopters, versus those who are going to wait until the game goes on sale that's the purpose of day-one DLC, preorder bonuses, etc. I only found out about BS1-2 a couple of months ago, when it popped up on my PS4's recommended list, but I figure that most people who know they want BS3 will preorder if they want the PC version. It's the last game in a three-game trilogy. Personally, I don't mind preorder exclusives. They've commented elsewhere that the in-game items will be available based on choices during normal gameplay. Didn't even know it was a backer reward until I played on PC.įor what it's worth, I asked the devs on Twitter about the Dredge Ally Preorder, and they said it was PC only, which means you very, very likely won't get him without a preorder. They even included Tryggvi in the console release. If it's anything like TBS1, there will be a similar character w/ the same moves and slightly different stats available to everyone in the base game. Exclusive characters = treating your customers like garbage. Constantine:Only if this character is indeed available to all players.
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